This is a quick tip for removing white speckled lines around the edges of walls and the ceiling. In the image on the left below, the walls were made of a single face, rather than thick walls, with dimension. Single […]
This is a quick tip for removing white speckled lines around the edges of walls and the ceiling. In the image on the left below, the walls were made of a single face, rather than thick walls, with dimension. Single […]
This IRender nXt video tutorial from shows you how to add reflection to objects and materials and fine-tune their settings for a beautiful, and realistic result.
Discover the art of rendering with markers through: * Profiles of top rendering pros, their techniques, and examples of their best work. * 65 Tips, Tricks, and Techniques you can use right now to improve your next design presentation. * […]
If you wish you had more control over finding the model you need in the SketchUp 3D Warehouse, try using Categories to narrow your search. As you can read in this SketchUp blog, Categories make it easier to search and […]
As Cloud computing has taken off over the last few years, some rendering software providers have developed cost-effective services that take advantage of the scale, accessibility and affordability that Microsoft Azure, Amazon AWS and others now offer. Rendering requires computing […]
The Most Versatile Renderer Thea Render is the most versatile render solution, uniquely featuring multiple state-of-the-art biased and unbiased photo-realistic render engines. Thea Render is a physically-based global illumination renderer of high quality. Thea Render has a complete standalone studio […]
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Lorem ipsum dosectetur adipisicing elit, sed do.Lorem ipsum dolor sit amet, consectetur Nulla fringilla purus at leo dignissim congue. Mauris elementum accumsan leo vel tempor. Sit amet cursus nisl aliquam. Aliquam et elit eu nunc rhoncus viverra quis at felis. […]
This book introduces the user to Rendering and Raytracing with Chief Architect. The main topics covered in this book include Render Views, Adjusting the Camera, Material Design, Material Application, Lighting and Raytrace Rendering. The book is broken down into four […]
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